Hardsurface Illustrations
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Hardsurface Illustrations

Combat Arms Reloaded Animations and Illustrations was my most recent hard surface work.
My task was to create 3D illustrations for upcoming game update. I was responsible for:
- Modeling (Autodesk Maya)
- Texturing (Substance Painter)
- Shading (Redshift)
- Lighting (Autodesk Maya)
- Assembling the scene (Autodesk Maya)
- Rendering (Redshift)
Each model was created by using Subdivision Surface Modeling technique.
Images 1-5 are from ingame introduction cinematic.

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