Hard Surface

Combat Arms Reloaded Animations and Illustrations was my most recent hard surface work.

My task was to create 3D illustrations for upcoming game update. Every model (beside weapons M16, UMP, MK18, AKM, MP5 and 590A1) was created by me, including uv, texturing, shading. 

Each model was created by using Subdivision Surface Modeling technique (wireframes are available here)

I was also responsible for compositing, lighting and rendering of all illustrations.

Images 1-5 are from ingame introduction cinematic.

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